Devlog

Build notes and progress updates

This devlog tracks progress for NinjaFishingVR, a VR fishing game targeted for completion in May 2026.

Open repository →

2026-03-06

In progress

NinjaFishingVR devlog started

Kickoff log for NinjaFishingVR, a VR fishing game project with a target completion date in May 2026.

  • Defined a short production timeline for March to May.
  • Set a milestone-driven scope to keep delivery realistic.
  • Added this devlog page as the public progress tracker.
VRUnityProduction planning

2026-03-06

In progress

Core fishing loop planning

Breaking the game into core mechanics: cast, hook, reel, score, and feedback loop for satisfying VR interaction.

  • Prioritized responsive rod and line behavior first.
  • Outlined player feedback needs: haptics, audio cues, and fish tension states.
  • Reserved polish pass after mechanics are stable.
GameplayInteraction designVR UX

2026-03-01

Experiment

May release target

Working toward a playable build by May with complete core loop and a polished vertical slice.

  • March: mechanics implementation and control tuning.
  • April: content pass, balancing, and performance optimization.
  • May: bug fixing, UX polish, and final showcase build.
MilestonesDeliveryRoadmap

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