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PrototypeGames & VR2024
Basketball VR
A VR basketball experience for Oculus headsets built in Unity with the XR Interaction Toolkit — complete with physics-based throwing and scoring.
focus
Creating an immersive VR sports experience with realistic ball physics, hand tracking, and spatial audio in a standing play space.
milestones
01
Configured Oculus XR and XR Interaction Toolkit for standing VR play
02
Implemented physics-based ball throwing with accurate trajectory
03
Built scoring system with visual and audio feedback
04
Wrote HLSL shader code for visual polish
